풍성PONSONG
The living wood
It is night, and the wood goes on further than anyone has walked it. Somewhere out there a village still has its lamps lit, and everything you can carry back to it is worth something. Until you sell it. Then the price moves.
Free in your browser · No install, no account · Two minutes to your first sale
$PONSONG
The token lives on the launchpad. The wood does not need it, does not ask for it, and plays exactly the same without it.
0xAA4aE7DDa3210Db24F99E31fe3609Ee8811ecE4b
Check the address against this page before you buy anywhere.
A NIGHT'S WORK
Go out with an empty bag. Come back with something the village wants. That is the whole game, and every part of it changes the part after it.
Step one
GO OUT
Grass moves where you walk. Mushrooms lean away. Trees you stand behind fade so you can still see yourself. It is a painting you are walking through, and it goes on as far as you are willing to.
Step two
TAKE WHAT IT GIVES
Moonwood on the ground, sunpetal in the open, crystal you can see from a clearing away. Every swing dulls your tool a little, so a full bag is a decision, not a habit.
Step three
FIND THE LAMPS
There is a village a short walk from where you wake up. Houses, a well, a shrine, and a hollow tree with a counter in it. You will see the light before you see the roofs.
Step four
SELL, AND WATCH IT MOVE
Sell four sunpetal and the fifth is worth less. Come back an hour later and it has recovered, because someone else has been buying while you were away.
WHAT THE WOOD GIVES UP
Common things pay for the walk. Two of them are rationed. The wood yields only so many a season, and when they are gone they are gone until it turns.
MOONWOOD
Fallen, pale, everywhere. The blacksmith never stops wanting it, which is what makes it worth stooping for.
SUNPETAL
Opens in the clearings, two to a stand. The herbalist goes through more of it than the wood can grow.
SPIRIT RESIN
Beads out of broken stumps and catches the lantern. Scarce enough that the price notices when you arrive.
ECHO CRYSTAL
Shards standing out of the ground, visible across a clearing. Rationed by the season, and worth the detour.
ANCIENT SEED
Six a season. In the entire wood. Something inside it is still growing, and it sells for what that implies.
FRAGMENTS OF OLD LIGHT
Caught in the grass, taken just by walking through them. Nobody will buy these. They are only yours.
YOU ARE NOT THE ONLY ONE BUYING
The Merchant Tree holds stock, and the price is what that stock says it is. Two others work the same shelves on their own hours, so the board has changed by the time you walk back in.
THE HERBALIST
Takes sunpetal and spirit resin off the shelf whether you are there or not. Clear her out and see what the price does to the next person carrying some.
THE BLACKSMITH
Moonwood for the handles, echo crystal for the edge. Two buyers pulling in different directions is what makes a price worth reading at all.
MAKE SOMETHING BETTER
Lantern oil, a repair kit, a seed charm. Crafting eats the material for good. It leaves the world instead of piling up in it, and the finished thing is worth more than its parts.
YOUR TOOL WEARS OUT
Every harvest costs an edge. Pay the counter in gold to bring it back, or make a kit and pay in material. Either way, tonight's work funds tomorrow's.
THE WOOD REMEMBERS YOU
Your level, your gold, everything in your bag and every place you have found are kept for next time. Connect an EVM wallet on Robinhood Chain and your address is the name on that save.
IDENTITY, NOT FINANCE
Ponsong never asks your wallet to sign, send or spend anything. There is no token, no contract, no transaction anywhere in it. Connecting costs you nothing at all.
ONE SAVE PER ADDRESS
Switch accounts in your wallet and you switch saves. A different level, a different bag, a different night's work waiting where you left it.
CONNECT NOW, OR LATER
You can hook your wallet up right here before you start, or from inside the game with P at any time. It makes no difference which.
Robinhood Chain · nothing is ever signed or spent
OR JUST PLAY
No wallet, no problem. A guest save lives in this browser and nothing is held back. You can connect later; the run you already have stays exactly where it is.
YOU ALREADY KNOW HOW
Two keys and a direction. The game tells you the rest as you go.
THE LAMPS ARE STILL LIT
It loads in a few seconds, there is nothing to sign up for, and your first sale is about two minutes away.